Designing a Storyboard
last update: 07 March 2007

For the final assignment of this class, you and a partner will create a storyboard for a video-game set during Jesus' lifetime. A storyboard is a graphic, sequential depiction of a narrative. In a motion picture, storyboards are visual scripts designed to make it easier to for the director and cameraman to "see" the shots before executing.

Using an event or set of events from one or more of the gospels (canonical or non-canonical)—and, if you wish, one or more of the "life of Jesus" films—write a storyboard on Jesus' life leaving choices that will determine who he becomes (e.g., divine man, prophet, priest, militant revolutionary). From the first decision presented to your Jesus, branch off of that choice and have it affect how later problems are presented. Carry through this process to the end of Jesus' life (or beyond, if you wish). The first three or four levels of the decision should have illustrations to accompany the various choices; the remainder can continue in that vein or be done in a schematic diagram form like the following.

There are several ways to create a storyboard, three of which are described below. For more ideas, see the following:

Flow Chart

A flow-chart storyboard provides a basically linear schema of behaviors, with intersections where the participant can choose between two options. Click here for a diagram and more complete description.

Situation-Option Storyboard:

For a Situation-Option Storyboard, first determine the situation in which the character finds herself/himself. Then provide possible "solutions" to the situation. For example:

Situation:
The angry red fish swam through the Sea of Gallilee looking for fishers to attack. The devil appeared to them and said, "worship me and I will find the apostle fisherfolk. You can attack them and show them why Jesus should have been Vegan!"
Options:
(New Image would go here) A) The fish worship the devil. The devil leads the fish to Jesus and the fishers, whom they violently and mercilessly attack. When the fish die later, after Jesus performs his little-known filet miracle, the fish go to hell and suffer for eternity.

(New Image would go here)

B) The fish realize the devil is bad, and decide to continue on their own to find fishers to attack. Later, when Jesus calms the storm, they decide that fishermen aren't so bad after all.
(New Image would go here) C) The fish are really angry, so they attack the devil!

Web Diagram Storyboard:

Another way you could present the storyboard is as a Web. A situation would offer different resolutions which lead to new, unique situations. Consider below:

Useful Worksheets and Such:

Storyboard Samples:

Software:

For more ideas, take a look at how video games are designed within industry at the HowStuffWorks website